GitHub

Bryler Castleberry

Systems Engineer & Commercial Game Developer

Featured Projects

Paper Towel Royale

33,000+ lines of C# in Unity. Local multiplayer with deep inheritance systems.

Rimbox

Multithreaded plant and fire simulations with custom A* pathfinding.

That Kid Life

AI research project utilizing Utility-based GOAP in Godot.

Experience

Resonance Systems — Software Engineer (2025-Present)
Chick-Fil-A — Professionalism & Teamwork (2023-2025)

Skills

C# C++ TypeScript Assembly (x86) Unity Godot

Community & Leadership

Volunteer Drummer | Apologetics Teacher | Beta Club Alumni

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